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Tape drive

A tape drive, which is also known as a streamer, is a data storage device that reads and writes data stored on a magnetic tape. It is typically used for archival storage of data stored on hard drives. Tape media generally has a favorable unit cost and long archival stability.

Instead of allowing random-access to data as hard disk drives do, tape drives only allow for sequential-access of data. A hard disk drive can move its read/write heads to any random part of the disk platters in a very short amount of time, but a tape drive must spend a considerable amount of time winding tape between reels to read any one particular piece of data. As a result, tape drives have very slow average seek times. Despite the slow seek time, tape drives can stream data to tape very quickly. For example, modern LTO drives can reach continuous data transfer rates of up to 80 MB/s, which is as fast as most 10,000 rpm hard disks.

Design

Tape drives can range in capacity from a few megabytes to hundreds of gigabytes, uncompressed. In marketing materials, tape storage is usually referred to with the assumption of 2:1 compression ratio, so a tape drive might be known as 80/160, meaning that the true storage capacity is 80 whilst the compressed storage capacity can be approximately 160 in many situations. IBM and Sony have also used higher compression ratios in their marketing materials. The real-world, observed compression ratio always depends on what type of data is being compressed. The true storage capacity is also known as the native capacity or the raw capacity.

Tape drives can be connected to a computer with SCSI (most common), Fibre Channel, SATA, USB, FireWire, FICON, or other interfaces. Tape drives can be found inside autoloaders and tape libraries which assist in loading, unloading and storing multiple tapes to further increase archive capacity.

Some older tape drives were designed as inexpensive alternatives to disk drives. Examples include DECtape, the ZX Microdrive and Rotronics Wafadrive. This is generally not feasible with modern tape drives that use advanced techniques like multilevel forward error correction, shingling, and serpentine layout for writing data to tape.

Problems

An effect referred to as shoe-shining may occur during read/write operations if the data transfer rate falls below the minimum threshold at which the tape drive heads were designed to transfer data to or from a continuously running tape. When the transfer rate becomes too low and streaming is no longer possible, the drive must decelerate and stop the tape, rewind it a short distance, restart it, position back to the point at which streaming stopped and then resume the operation. The resulting back-and-forth tape motion resembles that of shining shoes with a cloth.

In early tape drives, the situation of non-continuous data transfers was normal and unavoidable - weak computer processors and memory were rarely able to provide a constant stream. So, tape drives were typically designed for so called start-stop operation. Early drives used very large spools, which necessarily had high inertia and did not start and stop moving easily. To provide high start, stop, and seeking performance, several feet of loose tape was played out and pulled by a suction fan down into two deep open channels on either side of the tape head and capstans. The long thin loops of tape hanging in these vacuum columns had far less inertia than the two reels and could be rapidly started, stopped and repositioned. The large reels would occasionally move to take up written tape and play out more blank tape into the vacuum columns.

Later, most tape drive designs of the 1980s introduced the use of an internal data buffer to somewhat reduce start-stop situations. The tape was stopped only when the buffer contained no data to be written, or when it was full of data during reading. As the tape speed increased, the start-stop operation was no longer possible, and the drives started to suffer from shoe-shining (sequence of stop, rewind, start).

Most recently, drives no longer operate at single fixed linear speed, but have a few speed levels. Internally, they implement algorithms that dynamically match the tape speed level to computer's data rate. Example speed levels could be 50 percent, 75 percent and 100 percent of full speed. Still, a computer that streams data constantly below the lowest speed level (e.g. at 49 percent) will undoubtedly cause shoe-shining.

When shoe-shining occurs, it significantly affects the attainable data rate, as well drive and tape life.

Media

Magnetic tape is commonly housed in a casing such as plastic known as a cassette or a cartridge—for example, the 4-track cartridge and the compact cassette. The cassette contains magnetic tape to provide different audio content using the same player. The plastic outer shell permits ease of handling of the fragile tape, making it far more convenient and robust than having loose or exposed tape.

Source: Wikipedia

Translation

The phrase "Tape drive" occurs as such in the following languages: English, Simple English.

Translation(s) in other languages: Bulgarian: Стример, Czech: Pásková jednotka, German: Bandlaufwerk, Korean: 테이프 드라이브, Hungarian: Szalagos meghajtó, Japanese: ストリーマ, Polish: Napęd taśmowy, Portuguese: Unidade de fita, Russian: Стример, Finnish: Kasettiasema, Swedish: Bandstation, Ukrainian: Стример, Chinese: 磁带机.


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